Late Post - Levels are being designed
Good morning,
I forgot to updated last night before I went to bed. Yesterday I worked in 1 new level layout. Right now I have 6 of the 16 areas that I'd like to have in the jam version of the game. I am using some variations on existing level objects in order to decrease the time to design levels. While I hope to eventual design every level as a 100% unique environment, I am also trying to meet the deadline for jam submission.
I also still need to code the logic for interactable items. It should be a pretty small bit of code, but there are going to be a lot of different interactable items. I think I'm going to try using child actors this time in unreal to speed things up. Not something I've worked with much, but I think its the right fit for this application.
I'll have a few more screenshots on Friday I think.
Doc Karl
Get A Door Ajar
A Door Ajar
A Short Narrative Game about a Misremembered Past
More posts
- Doors and Where They GoJan 03, 2022
- 0.9.2 Bug FixDec 15, 2021
- Jam Build is Out!Dec 13, 2021
- Tomorrow is crunch timeDec 12, 2021
- Not much time LeftDec 10, 2021
- FPS increases and reworked logicDec 08, 2021
- Debug and LogicDec 07, 2021
- Finally Started Making LevelsDec 05, 2021
- Sharing a Screenshot. More features, More blueprints.Dec 04, 2021
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